State of BosaikNet Services - July through December 2019
Posted: Fri Dec 27, 2019 3:17 am
Outside observers have probably noticed that we haven't been too active on the website. BosaikNet is still alive and well, but we mostly talk on Discord. Many of our Discord channels are linked to our IRC network, and #bosaiknet is the central hub. We're working on adding some links to our old EFnet channels so more of our EFnet holdouts can enjoy BosaikNet's chat rooms and relays.
- Server: On our previous hardware, we had automatic server management scripts running to keep the game servers running smoothly. As you have probably noticed by now, those scripts haven't been running. That's fixed now!
- Minecraft: BosaikCraft is up, and had a short spurt of activity when it was brought back up. It's still on 1.14.4, but an upgrade to 1.15.1 is planned once a few plugin bugs are worked out.
- Unreal Tournament 2004: The redirect is still having issues. It will be moved to the West server soon, to relieve stress on the East server and resolve the issues of missing files.
- Unreal Tournament 2003: I still need to figure out what I need to do with TTM to let players choose game modes and maps. With the maintenance scripts running, the UT2003 experience should be a lot smoother.
- Garry's Mod: The server is still up, and the maintenance scripts will take care of it from now on.
- Team Fortress 2: The issue with the server not updating has been miraculously resolved! Hats is back and cared for by the maintenance scripts.
- Counter-Strike: Global Offensive: Still broken. I have tested it recently and it is playable, but a bunch of the mechanics set in configs are nonsensical.
- Star Wars Jedi Knight II: This server has been officially discontinued by its leadership.
- IRC: We've moved to the latest UnrealIRCd. West was having issues with connection capping back in the UnrealIRCd 4 days, but that issue appears to be resolved. We'll start adding more applications on the West server to verify there are no more issues, then we'll endorse West as the network hub. East is still working great, along with the other isolated nodes floating around the network. All servers have SSL/TLS.
- ZNC: We are using a new ZNC hosted on West. If the issues with West are resolved, we'll start opening up the ZNC server to our members.
- Forums: No changes, besides this post.